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Sock
Contributor(s): Adrian, Kim (Author), Schaberg, Christopher (Editor), Bogost, Ian (Editor)

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ISBN: 1501315064     ISBN-13: 9781501315060
Publisher: Bloomsbury Academic
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Binding Type: Paperback
Published: September 2017
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks

Click for more in this series: Object Lessons
Additional Information
BISAC Categories:
- Literary Criticism | Semiotics & Theory
- Philosophy | Aesthetics
- Crafts & Hobbies | Needlework - Knitting
Dewey: 746.432
LCCN: 2017006361
Series: Object Lessons
Physical Information: 0.4" H x 4.8" W x 6.4" L (0.20 lbs) 144 pages
Features: Bibliography, Index, Price on Product
Review Citations: Shelf Awareness 10/03/2017
 
Descriptions, Reviews, Etc.
Publisher Description:

Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things.

Who ponders the sock? This common object is something people tug on and take off daily with hardly a thought. Unraveling the garment's history, construction, and use, Kim Adrian's Sock reintroduces us to our own bodies- vulnerable, bipedal, and flawed.

Sock reminds us that extraordinary secrets live in mundane material realities, and shows how this floppy, often smelly, sometimes holey piece of clothing, whether machine-made or hand-knit, can also serve as an anatomy lesson, a physics primer, a love letter, a weapon, a fetish, and a fashion statement.

Object Lessons is published in partnership with an essay series in The Atlantic.


Contributor Bio(s): Schaberg, Christopher: - Christopher Schaberg is Associate Professor of English at Loyola University New Orleans, USA. He is the author of The Textual Life of Airports: Reading the Culture of Flight (2013) and co-editor of Deconstructing Brad Pitt (2014). He is series co-editor (Ian Bogost) of the series Object Lessons.Bogost, Ian: - Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. Bogost is author or co-author of seven books: Unit Operations (2006), Persuasive Games (2007), Racing the Beam ( 2009), Newsgames (2010), How To Do Things with Videogames (2011), Alien Phenomenology (University of Minnesota Press, 2012), and 10 PRINT CHR (205.5+RND(1)); Goto 10 (2012). Bogost also creates videogames that cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally. His game A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.
 
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