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Alternate Reality Game Designer Jane McGonigal
Contributor(s): Suen, Anastasia (Author)

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ISBN: 146772582X     ISBN-13: 9781467725828
Publisher: Lerner Classroom
OUR PRICE: $8.54  

Binding Type: Paperback - See All Available Formats & Editions
Published: January 2014
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks

Click for more in this series: Stem Trailblazer Bios
Additional Information
BISAC Categories:
- Juvenile Nonfiction | Biography & Autobiography - Science & Technology
- Juvenile Nonfiction | Computers - General
- Juvenile Nonfiction | Games & Activities - Video & Electronic Games
Dewey: B
Age Level: 7-11
Grade Level: 2-6
Lexile Measure: 790(Not Available)
Series: Stem Trailblazer Bios
Physical Information: 0.4" H x 6.5" W x 8.8" L (0.40 lbs) 32 pages
Themes:
- Chronological Period - 21st Century
Features: Bibliography, Glossary, Ikids, Illustrated, Index, Table of Contents
Review Citations: Voice of Youth Advocates 04/01/2014 pg. 96 - Recommended - Readable
School Library Journal 04/01/2014 pg. 85
Accelerated Reader Info
Quiz #: 163919
Reading Level: 4.8   Interest Level: Middle Grades   Point Value: 0.5
 
Descriptions, Reviews, Etc.
Publisher Description:

Do you like the challenge and adventure of video games? As Jane McGonigal was growing up, she had fun playing early video games. As an adult, she saw games as an outlet for problem solving and teambuilding.

McGonigal started creating alternate reality games (ARGs), which may be based online but take place mainly in the real world. She enjoys challenging others to engage in modern issues and to work together, as in her game World Without Oil and in The Lost Ring, which she created for the 2008 Summer Olympics. McGonigal was named one of the world's top innovators by MIT's Technology Review, and her 2010 TED Talk, Gaming Can Make a Better World, is one of the most-watched of all time. But how did she get there? Find out how she developed her passion for games to become the public face of game design.

 
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