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Beginning iPhone Games Development 1 Edition
Contributor(s): Bakhirev, Peter, Cabrera, P. J., Marsh, Ian, Penberthy, Scott, Smith, Ben Britten

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ISBN: 1430225998     ISBN-13: 9781430225997
Publisher: Apress
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Binding Type: Paperback - See All Available Formats & Editions
Published: July 2010

Annotation: Provides step-by-step instructions on creating 2D and 3D games and application for the iPhone and the iTouch.

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Additional Information
Library of Congress Subjects:
iPhone (Smartphone); Programming.
Application software; Development.
Mobile computing.
BISAC Categories:
- Computers | Programming | Games
- Computers | Hardware
Dewey: 005.26
LCCN: bl2010015673
Academic/Grade Level: General Adult
Series: Beginning
Book type: Non-Fiction
Physical Information: 9.50" H x 7.50" W x 1.50" (2.26 lbs) 706 pages
Descriptions, Reviews, Etc.

Contributor Bio(s): PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.
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