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Designing a Game (a True Book: Get Ready to Code)
Contributor(s): Hackett, Jennifer (Author)

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ISBN: 053113542X     ISBN-13: 9780531135426
Publisher: C. Press/F. Watts Trade
Retail: $7.95OUR PRICE: $5.80  
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Binding Type: Paperback - See All Available Formats & Editions
Published: February 2019
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks

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Additional Information
BISAC Categories:
- Juvenile Nonfiction | Computers - Entertainment & Games
- Juvenile Nonfiction | Computers - Coding & Programming
Dewey: 794.815
LCCN: 2018027254
Age Level: 8-10
Grade Level: 3-5
Lexile Measure: 660(Not Available)
Series: A True Book: Get Ready to Code
Physical Information: 0.2" H x 6.8" W x 8" L (0.25 lbs) 48 pages
Features: Bibliography, Ikids, Illustrated, Index, Price on Product
 
Descriptions, Reviews, Etc.
Publisher Description:
Find out what it takes to make your favorite games, from the planning stages to final debugging.

A True Book: Get Ready to Code series allows readers to discover the power of computer programming. Readers will be inspired to dive into the science and skills around many of their favorite activities, and learn core coding knowledge along the way. This series includes an age appropriate (grades 3-5) introduction to curriculum-relevant subjects and a robust resource section that encourages independent study.From simple smartphone puzzle games to big-budget open-world adventures, video games are one of today's most popular forms of entertainment. Along the way, they will also explore the history of video games and learn basic programming skills.
 
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