How to Code a Sandcastle Contributor(s): Funk, Josh (Author), Palacios, Sara (Illustrator) |
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ISBN: 0425291987 ISBN-13: 9780425291986 Publisher: Viking Books for Young Readers
WE WILL NOT BE UNDERSOLD! Click here for our low price guarantee Binding Type: Hardcover - See All Available Formats & Editions Published: May 2018 |
Additional Information |
BISAC Categories: - Juvenile Fiction | Computers & Digital Media - Juvenile Fiction | Robots - Juvenile Fiction | Sports & Recreation - Water Sports |
Dewey: E |
LCCN: 2018011297 |
Age Level: 4-8 |
Grade Level: PreK-3 |
Lexile Measure: 530 AD (Adult Directed Text) |
Physical Information: 0.5" H x 10.1" W x 10.1" L (0.90 lbs) 44 pages |
Themes: - Ethnic Orientation - Multicultural |
Features: Ikids, Illustrated, Price on Product |
Review Citations: Kirkus Reviews 03/15/2018 School Library Journal 05/01/2018 pg. 116 Booklist 05/01/2018 pg. 84 Hornbook Guide to Children 01/01/2019 - Recommended, Satisfactory |
Accelerated Reader Info |
Quiz #: 199148 Reading Level: 2.7 Interest Level: Lower Grades Point Value: 0.5 |
Descriptions, Reviews, Etc. |
Publisher Description: From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way Pearl and her robot friend Pascal have one last chance, and this time, they're going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding. |
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