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The Glass Town Game
Contributor(s): Valente, Catherynne M. (Author), Green, Rebecca (Illustrator)

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ISBN: 1481476963     ISBN-13: 9781481476966
Publisher: Margaret K. McElderry Books
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Binding Type: Hardcover - See All Available Formats & Editions
Published: September 2017
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Juvenile Fiction | Fantasy & Magic
- Juvenile Fiction | Action & Adventure - General
- Juvenile Fiction | Family - Siblings
Dewey: FIC
Age Level: 8-12
Grade Level: 3-7
Lexile Measure: 810(Not Available)
Physical Information: 1.8" H x 5.4" W x 8" L (1.40 lbs) 544 pages
Themes:
- Chronological Period - 1800-1850
- Cultural Region - British Isles
Features: Ikids, Illustrated, Price on Product
Review Citations: School Library Journal 06/01/2017
Kirkus Reviews 07/01/2017 pg. 118
Publishers Weekly 07/24/2017
Booklist 08/01/2017 pg. 80
Bulletin of Ctr for Child Bks 09/01/2017
BookPage 09/01/2017
Horn Book Magazine 11/01/2017 pg. 116
Hornbook Guide to Children 01/01/2018 - Superior,Well Above Average
Accelerated Reader Info
Quiz #: 193234
Reading Level: 5.5   Interest Level: Middle Grades   Point Value: 17.0
 
Descriptions, Reviews, Etc.
Publisher Description:
A Parents' Choice Gold Award Winner

"Dazzling." --Publishers Weekly (starred review)

Charlotte and Emily Bront enter a fantasy world that they invented in order to rescue their siblings in this "lovely, fanciful" (Booklist, starred review) novel from the New York Times bestselling author of The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making.

Inside a small Yorkshire parsonage, Charlotte, Branwell, Emily, and Anne Bront have invented a game called Glass Town, where their toy soldiers fight Napoleon and no one dies. This make-believe land helps the four escape from a harsh reality: Charlotte and Emily are being sent away to a dangerous boarding school. But then something incredible happens: a train whisks them all away to a real Glass Town, and the children trade the moors for a wonderland all their own.

This is their Glass Town...almost. Their Napoleon never rode into battle on a fire-breathing porcelain rooster. And the soldiers can die; wars are fought over a potion that raises the dead, a potion Anne would very much like to bring back to England. But returning is out of the question--Charlotte will never go back to that horrible school.

Together the Bront siblings must battle their own imaginations in this magical celebration of authorship, creativity, and classic literature from award-winning author Catherynne M. Valente.


Contributor Bio(s): Valente, Catherynne M.: - Catherynne M. Valente is the acclaimed author of The Glass Town Game, and a New York Times bestselling author of fantasy and science fiction novels, short stories, and poetry. She has been nominated for the Hugo, Nebula, and World Fantasy awards, and has won the Locus and Andre Norton award. She lives on a small island off the coast of Maine with her partner, two dogs, one enormous cat, a less enormous cat, six chickens, a red accordion, an uncompleted master's degree, a roomful of yarn, a spinning wheel with ulterior motives, a cupboard of jam and pickles, a bookshelf full of folktales, an industrial torch, and an Oxford English Dictionary. Visit her at CatherynneMValente.com.
 
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