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The Maze Runner
Contributor(s): Dashner, James

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ISBN: 0385737947     ISBN-13: 9780385737944
Publisher: Delacorte Pr
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Binding Type: Hardcover - See All Available Formats & Editions
Published: October 2009
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Annotation: When Thomas wakes up, he's surrounded by kids who welcome him to the Glade--a large, open expanse surrounded by stone walls. Just like Thomas, the Gladers don't know why or how they got there. The next day, a girl arrives with the surprising message that Thomas might be more important than he could ever guess--if only he could unlock the dark secrets buried within his mind.

Click for more in this series: Maze Runner
Additional Information
Library of Congress Subjects:
Amnesia; Fiction.
Cooperativeness; Fiction.
Labyrinths; Fiction.
Dewey: [Fic]
LCCN: 2009001345
Lexile Measure: 770
Academic/Grade Level: Grade 7-9, Age 12-14
Series: Maze Runner
Book type: Juvenile Fiction
Physical Information: 8.50" H x 5.75" W x 1.25" (1.10 lbs) 375 pages
Accelerated Reader Info
Quiz #: 133240
Reading Level: 5.3   Interest Level: Upper Grades   Point Value: 15.0
Scholastic Reading Counts Info
Quiz #: Q48080
Reading Level: 5.7   Interest Level: Grades 9-12   Point Value: 24.0
 
Descriptions, Reviews, Etc.
Publisher Description:
When Thomas wakes up in the lift, the only thing he can remember is his first name. His memory is blank. But he's not alone. When the lift's doors open, Thomas finds himself surrounded by kids who welcome him to the Glade--a large, open expanse surrounded by stone walls.
Just like Thomas, the Gladers don't know why or how they got to the Glade. All they know is that every morning the stone doors to the maze that surrounds them have opened. Every night they've closed tight. And every 30 days a new boy has been delivered in the lift.
Thomas was expected. But the next day, a girl is sent up--the first girl to ever arrive in the Glade. And more surprising yet is the message she delivers.
Thomas might be more important than he could ever guess. If only he could unlock the dark secrets buried within his mind.

Contributor Bio(s): >JAMES DASHNER is the author of the New York Times bestselling Maze Runner series as well as The Eye of Minds, the 13th Reality series, and The Infinity Ring. He was born and raised in Georgia but now lives and writes in the Rocky Mountains. You can learn more about James and his books at jamesdashner.com.



Reviewed by Horn Book Guide Reviews (Horn Book Guide Reviews 2010 Spring)
Thomas wakes up with no memory, surrounded by boys around his own age. He has been placed in a maze with obstacles and monsters to fight, but more important is figuring out how he got there--and what happened to the adults. The story is fast-paced and gripping, with unexpected twists (though readers familiar with sci-fi of this type may not be surprised). Copyright 2010 Horn Book Guide Reviews.

Reviewed by Horn Book Guide Reviews (Horn Book Guide Reviews 2013 Fall)
Set about a year after the sun flares that destroyed the world, this prequel to The Maze Runner trilogy explains the origins of the deadly Flare virus and the discovery of the first Immune. It doesn't stand alone, but fans of the series will appreciate this fast-paced addition to the canon, as will die-hard post-apocalyptic readers who can overlook the plot's tedium.

Reviewed by Publishers Weekly Reviews (PW Reviews 2009 September #3)

Dashner (the 13th Reality series) offers up a dark and gripping tale of survival set in a world where teenagers fight for their lives on a daily basis. It starts when Thomas, a teenage amnesiac, wakes up in the Glade, a fragile oasis in the middle of an enormous maze. Here, a group of teenage boys eke out a hazardous existence, exploring the Maze by day and retreating to the Glade at night. No one knows how they got there; no one has ever found a way out ("Old life's over, new life's begun. Learn the rules quick," the group's leader tells Thomas). Bizarre technological monsters called Grievers patrol the Maze's corridors, almost certain death for any who encounter them. Thomas struggles to regain his memories, but the arrival of a young woman with an ominous message changes the rules of the game. With a fast-paced narrative steadily answering the myriad questions that arise and an ever-increasing air of tension, Dashner's suspenseful adventure will keep readers guessing until the very end, which paves the way for the inevitable continuation. Ages 12–up. (Oct.)

[Page 59]. Copyright 2009 Reed Business Information.

Reviewed by Publishers Weekly Reviews (PW Reviews 2012 August #3)

This prequel to Dashner's dystopian Maze Runner trilogy, set 13 years before those books,focuses on a new character—Mark—who lives through the "sun flares" that decimate Earth. He creates a new family with other survivors, including Alec, a tough old soldier, and Trina, his love interest. But then strangers arrive on an airship and infect villagers with a mysterious virus, which quickly spreads and mutates. Maze Runner fans may be surprised by the new protagonist, but they will be swept up in the breathless, cinematic action. Whether Mark is flashing back to his escape from the sun flares, stealing an airship with Alec, or battling hordes of virus-infected maniacs, Dashner's adventure is filled with near-constant melees and peril (some readers might want to trade some fight scenes for more narrative and character development). Even so, Dashner has crafted a clever prequel that will appeal to fans anxious to see where The Maze Runner came from, while enticing those unfamiliar with the later books. Ages 12–up. Agent: Michael Bourret, Dystel & Goderich Literary Management. (Aug.)

[Page ]. Copyright 2012 PWxyz LLC

Reviewed by PW Annex Reviews (Publishers Weekly Annex Reviews)

This prequel to Dashner's dystopian Maze Runner trilogy, set 13 years before those books,focuses on a new character—Mark—who lives through the "sun flares" that decimate Earth. He creates a new family with other survivors, including Alec, a tough old soldier, and Trina, his love interest. But then strangers arrive on an airship and infect villagers with a mysterious virus, which quickly spreads and mutates. Maze Runner fans may be surprised by the new protagonist, but they will be swept up in the breathless, cinematic action. Whether Mark is flashing back to his escape from the sun flares, stealing an airship with Alec, or battling hordes of virus-infected maniacs, Dashner's adventure is filled with near-constant melees and peril (some readers might want to trade some fight scenes for more narrative and character development). Even so, Dashner has crafted a clever prequel that will appeal to fans anxious to see where The Maze Runner came from, while enticing those unfamiliar with the later books. Ages 12–up. Agent: Michael Bourret, Dystel & Goderich Literary Management. (Aug.)

[Page ]. Copyright 2012 PWxyz LLC

Reviewed by School Library Journal Reviews (SLJ Reviews 2009 October)

Gr 6–10—Thomas wakes up in an elevator, remembering nothing but his own name. He emerges into a world of about 60 teen boys who have learned to survive in a completely enclosed environment, subsisting on their own agriculture and supplies from below. A new boy arrives every 30 days. The original group has been in "the glade" for two years, trying to find a way to escape through a maze that surrounds their living space. They have begun to give up hope. Then a comatose girl arrives with a strange note, and their world begins to change. There are some great, fast-paced action scenes, particularly those involving the nightmarish Grievers who plague the boys. Thomas is a likable protagonist who uses the information available to him and his relationships (including his ties to the girl, Teresa) to lead the Gladers. Unfortunately, the question of whether the teens will escape the maze is answered 30 pages before the book ends, and the intervening chapter loses momentum. The epilogue, which would be deliciously creepy coming immediately after the plot resolves, fails to pack a punch as a result. That said, The Maze Runner has a great hook, and fans of dystopian literature, particularly older fans of Jeanne DuPrau's The City of Ember (Random, 2003), will likely enjoy this title and ask for the inevitable sequel.—Kristin Anderson, Columbus Metropolitan Library System, OH

[Page 124]. Copyright 2008 Reed Business Information.

Reviewed by School Library Journal Reviews (SLJ Reviews 2012 December)

Gr 7 Up—In his short life, Mark has seen sun flares that killed millions, including his family and beloved younger sister. Afterward, floods, food shortages, and continued devastating heat, along with individuals bent on surviving at all costs, have made his chances pretty bleak. Against all odds, he and a close-knit group of other survivors move inland and set up a community together. But before long, a flying ship brings something wholly unfamiliar: a disease, transmitted initially by darts, but soon spread person to person at an alarming rate. Mark's friends all work together to figure out what this illness is, how it spreads, and why it drives people mad, while trying to hold onto hope for themselves and save others. A prequel to the "Maze Runner" series (Delacorte), this story does indeed show how the world started to fall apart prior to Thomas's time in the Maze. However, Thomas's and Teresa's stories are contained to the prologue and epilogue, so readers hoping for information about how WICKED began will be disappointed. Dashner achieves a high level of emotional involvement for readers in this prequel. Mark knew and loved his family, which makes him a more relatable character than memory-challenged Thomas. The action is nonstop, although a little unrealistic at times, and Mark seems wise beyond his years. This novel works well as a stand-alone.—Kelly Jo Lasher, Middle Township High School, Cape May Court House, NJ

[Page 114]. (c) Copyright 2012. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
 
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